Friday, April 7, 2017

Sketch for a new monster (and it's not even a trap! 8D )



New post.

Part 3's main story, save for a couple scenes here and there, is done. I'm working on finishing up the battles next.

I'm probably going to wrap up development in this order.

- Main Story (pretty much done)
- Battles (working on)
- Towns
- Camps
- H-scenes
- CGs (will probably be working on these throughout)
- Extra things (Monsterpedia, namely)

Now, my semester ends next month, so the pace should pick up significantly throughout the summer. I'm also sick of this thing not being finished yet, so that should help move things along. The main thing I'm concerned about right now is the CG.

I don't really have a problem with drawing out the CG that still needs to be made, but there are also a couple new areas in Part 3 that were never explored in the original MGQ. New areas should (ideally) have new monsters. But I'm not sure how people would feel about random new monsters being made for the game. Keep in mind, they would have little to no relevance to the main plot. They would just be there to fill out some areas, and as an excuse to have more sexy monster girls to fight and get raped by. And also, none of them would be traps. Ever. 8D

So, I was hoping I could get some input on this, whether people would be okay with me drawing new monsters for the game. I could just do what I did with Ririmu and Koakuma and take Monster Girl Encyclopedia monsters. But I really hate just taking artwork and using it like that, even if I'm not selling it.

That's all. See you next month.


Wednesday, March 1, 2017

Getting closer

Who's that Pokemon...again.
 
Main story's almost done. Just needs testing. I'll finish up the towns and camps next, then fights, then H-scenes, then I'll just draw the remaining CGif I canand make the Monsterpedia entries.
Still gonna be awhile, but progress has picked up at least. 


Thursday, February 2, 2017

Working on more stuff still

Who's that Pokemon



Progress on NG+ is still going fairly smoothly. There's still a lot of work to do, but I'm slowly getting through it. I've mentioned it before, but I do have a release date in mind for it (finally). 

Unfortunately, this makes updating the blog awkward. There's a lot of stuff planned for this part (after all this time, there'd better be). But I don't want to say anything because I don't want to spoil any of it. I don't like making "nothing" updates to the blog, but I figured I should post something. So...something.

You might as well rename the game to Succubus Girl Quest at the rate we're going here.

Friday, December 23, 2016

Working on more stuff.


New move sets.

Quick update with screenshot. I'm still working on it consistently, even with other problems going on. I've mostly been adding fights and game mechanics for the last week, but it's still something. 

The screenshot's just a test fight I set up. It lets you beat up Amira with debug stats to make sure that moves work correctly, damage is calculated properly, etc.

That's all for now.

Thursday, December 8, 2016

Problem.

Waifu2x Power

Well, sort of.

I won't go into any details, but due to certain home problems, I'm planning to move somewhere else soon. Because of these problems, it's making it very difficult to work on NG+ at the moment. I should be able to work on it a lot over Christmastime. But after that, I have no idea. Sorry I don't have better news. 

On the development side, I'm working on getting each party member a moveset of their own. That way you can use them in battle like you can with the knights. That should be available in the next released update.

Wednesday, November 2, 2016

Working on stuff

 Because what else would you use her for?


Test builds are being made, features are being added, fights and porn are being made. Stuff is happening.

I'm kind of worried that adding stun attacks like this will make the game way too easy, but I'll balance it somehow.

Edit: Also, I updated the Latest Links sidebar to actually have the latest links. I completely forgot about that when I posted the last public demo build.

Monday, October 17, 2016

Post


 Just Luka's mom. Nothing to see here.


Hi.

I know I haven't made a post to the blog in awhile, and all I can really say is that I'm sorry about that. I meant to post sooner than this, but a lot of other things have come up lately, and it's been dividing my attention a bit. I also don't really like making blog posts when there isn't much to post about, but I know that it gets frustrating waiting months at a time for new information. I'll try to be more frequent with posts from now on.

As for NG+, right now, I'm getting test builds ready so I can get the next update moving along. I don't know when that next update will come out, but I'm hoping it'll be sooner rather than later.

And that's about it.