Monday, September 28, 2015

Whoops...


I accidentally broke the blog.

I was messing around with the settings on the blog to see what I could actually change with it, and I accidentally set the permissions wrong on it. The theme I'm using for windows makes it hard to see what I'm doing, because it's not compatible with everything (I could have just changed it to default, but I'm stupid that way). I didn't realize my mistake until after I woke up.

Sorry about that.

Monday, September 14, 2015

NG+ Update: What's going on




Hi.

I'm the guy who develops the NG+ mod.

All NG+ updates will be posted here from now on.


Q: Why the new blog?
A: I didn't like how the other person was running it, and he refused to give me control of it. Since I'm the one actually developing it, I think it's better if I directly post the updates myself.

Q: What does this mean for the mod?
A: Absolutely nothing. Literally all that's changed is that the developer is the one running the blog now.

Now, about the status of the mod. The last update for the part 3 demo might still take some time. The reason is that I'm working on several parts at once to get everything ready for the final release. The problem is that about 80% of the work I'm currently doing is for parts not in the demo. This probably seems weird, but I think the final result is better (and faster) when I'm not forcing myself to do one area at a time.

Hopefully, this will lead to the full part 3 release coming sooner at the cost of the demo being delayed a bit. I don't have a new date yet, but I've been working on it much more lately, so you shouldn't be worried. When I do have a concrete date, I'll update the Release Dates section in the corner. I don't want to make another release date yet, though. Because as you all know by now, if I say something's going to come out on a certain date, it's pretty much a guarantee that it won't. I'm horrible about that sort of thing. But it will be out Soon™

That's all.